Gaming, Games industry featured

Level Up – How gaming can elevate your career in IT

Article by Chrystal Taylor, Head Geek, SolarWinds

With every aspect of our lives disrupted, the lines between work and home have become increasingly blurred and our social lives are essentially placed on hold indefinitely, the value of escapism has never been more pronounced.

As a result, video games are having a moment.

Amidst the tumult of the past 12 months, video games have provided a vital lifeline for many people, delivering tangible mental health benefits at a time when they need them most. And if that’s not impressive enough, many of the skills learned in gaming can also empower people to excel in careers in IT.

Whether you’re managing your island in Animal Crossing: New Horizons, diving into RPG classics like Final Fantasy VII (or its awesome new reboot), or collecting stars as an Italian plumber, the vast number of different video games means players are becoming equipped with an increasingly broad set of skills they may not otherwise have developed.

Here, we talk about how gaming can help both the current, and next generation of IT professionals develop skills that can carry over into their everyday roles and take their careers to the next level.

Transferrable skills

The number of skills that can be carried over from gaming to IT is surprisingly high—surprising because many of them are called into action inherently, often without the player even realizing.

Take Final Fantasy VII, for example. You’re preparing your party for one of the many final boss battles. There’s no turning back, and you must select three characters out of a possible six (or even more), each with different strengths and weaknesses. Not only that, but you must reattribute resources from the left behind characters and arm the ones you’re using with the equipment, abilities, and items needed to beat the dastardly Sephiroth, making tough decisions as to what and who should be left behind.

This single example demonstrates the need for players to understand and exhibit skills such as task management, organization, resource and skill optimization, and more. Countless other examples, from numerous other games, may require the player to use team leadership, problem solving, hand-eye coordination, perseverance, or teamwork to overcome a challenge.

And look, we’re aware not all games are the same. Lopping the head off a demonic hellbeast in Devil May Cry may not arm you with the skills required to manage the move to hybrid IT. So, are there specific genres and titles more effective in developing these transferrable skills to IT professionals?

Really, it depends on the skill. Horror and/or survival games inherently teach resource optimization, problem solving, and perseverance through the nature of the game. Strategy games, meanwhile, will help with strategic planning and thinking a few steps ahead whereas games involving multiple parties help develop management skills—all key aspects of a successful career as an IT professional.

There are so many different types of games, you're almost always likely to subconsciously learn something while you play. If you apply the same thought process you use in game to tasks and issues at work, you can “game-ify” your job. This perspective will help you translate those soft skills from your gaming into useful skills for your career.

Competitive edge

For many players, video games are a means of satisfying competitive impulses. The popularity of competitive games is reflected in the boom in esports—an arena that feels pretty far away from the world of IT professionals—and the surge in battle royale games. That’s not to say, however, that competitive gaming, whether FIFA, Rocket League, Fall Guys: Ultimate Knockout, or Counter Strike, doesn’t also have much to offer IT professionals looking to hone their craft.

Competition drives a person to constantly get better at their task or role. Translating that to the workforce is tricky because you want to make sure it’s healthy competition—you don’t want to drive a wedge between team members or create conflict. A healthy drive towards constant improvement, though, is welcome in any workplace. In IT specifically, it may help drive better performance in the day-to-day tasks or even invite new and innovative ideas for improvement.

Speaking of competition, we won’t get into the console-or-PC debate (both are great), but there’s one minor difference as to the type of skills that can be developed depending on how you play games. PC gamers typically build and upgrade their PC which gives them some insight into hardware. Not everyone has worked in desktop support, but that doesn’t mean they won’t have some idea if they built and maintain a PC at home.

Out with the old?

Much like IT, which has seen burgeoning technology trends like IoT and hybrid cloud deployments fundamentally transform the landscape, gaming has grown increasingly, often mind-blowingly sophisticated.

Open world games, for example, have been around in some form for at least a couple of decades, but the likes of Cyberpunk 2077 (when running properly, anyway) and Red Dead Redemption 2 demonstrate the technological leaps made in the industry.

But do the games stretching the possibilities of available technology have more to teach IT professionals than a 2D side-scrolling platformer? Personally, I don’t believe so.

There’s as much to learn in old-school games as newer games, and different skills can be developed from each. Not many new games make you do inventory management, for instance, but it’s a skill you can take away—helping to build organization and even optimization.

It’s also important to note, people learn and absorb things differently, so someone may pick up on those skills more easily in an older game as it may be less complicated or less involved with other mechanics of the game. Some IT professionals could learn just as much from completing a level in Sonic the Hedgehog, for example, as others do from building worlds in the latest Civilization.

Gaming may be having a moment right now, but the benefits it poses are plentiful and long lasting. Whether it’s encouraging a curiosity in new technology or helping to build a talent for creative problem solving, a passion for video games can help IT professionals level up their careers. After all, that’s how I got started: with a passion for video games and a curiosity for learning technology.

Chrystal TaylorAbout the author

Chrystal Taylor is a dedicated technologist with nearly a decade of experience. Taylor is a SolarWinds deployment veteran who’s built a successful IT career by translating client needs into optimised and performant systems.


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It’s long been perceived by many that it’s tough to get a job in the games industry. We even found in a new study that video games rank in the top 10 of what are seen as being the most difficult industries to get a role in, with over a third (36%) of the general working population classing the games industry as ‘difficult’ or ‘very difficult’ to break in to. As a woman looking into what has historically been a male dominated world, this barrier to entry can seem even higher.


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If it hadn’t been for the support of my mentors, I wouldn’t be working in the gaming industry today. Back in 2010, I attended an open day at Norwich University of the Arts. By pure chance I sat in on a seminar by Marie-Claire Isaaman, who talked about her course in Games Art and Design. She described games as being not only entertainment products but an opportunity to open people’s minds, a vehicle for education, mindfulness and vast worlds for storytelling. Up until that point I had never seriously considered games as a serious career option, but from that moment onwards,I was hooked and decided to apply.

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How to make it in the video games industry

teenager on a computer, gaming, cyber securityThe video games industry has experienced huge growth in the last year, particularly in the mobile games space. And it’s set to grow even more this year, with research by App Annie predicting that mobile games spending could grow by 20% in 2021.

This growth has already prompted a surge in applications from those hopeful of joining the industry, but what does it take to really make it in video games if you’re just starting out?

Aline Krebs, Game Artist for hyper casual mobile games developer, Voodoo, was encouraged by her parents, her father in particular, to follow a career path that she loves. For her, that was working with video games.

Aline shares her top tips on how to get into the video games industry, the challenges she faced on her own journey, and how to overcome them.

Follow industry trends and be curious about everything

Being on top of the biggest industry trends is vital in order to demonstrate your knowledge and value to potential employers. You should keep a keen eye on what the next big games will be, look at which ones were a success or a failure, and try to understand why.

And don’t forget to expand your industry research outside of your own personal interests. You might love mobile games above all else, but it’s extremely important to engage with AAA and indie titles so you’re well-informed on the biggest topics in the industry.

Inspiration can, and often does, come from outside the video games space too. Some of the best games that have ever been made have been inspired by other forms of entertainment such as board games, books, films and theatre, or even a personal hobby.

You can take any concept and make a video game from it, whether that’s playing as a slice of bread on a mission to be made into toast, controlling a goat with a penchant for destruction or turning the serious business of immigration into a game.

Make yourself visible on social media

It’s a no brainer to keep your LinkedIn profile updated from a professional perspective, but it’s surprising how many people neglect this and other social channels. By constantly maintaining and updating your social presence, including channels such as Twitter and Instagram, you will make sure you’re ready to send your portfolio to a potential employer or recruiter at a moment’s notice.

Think of your social channels like a live portfolio of your work. You don’t need to have thousands of followers, and sometimes all it takes is for just one person to see your work to change your life, but this won’t happen if you don’t make yourself visible and show off your skills.

Believe in yourself and ignore your inner saboteur

Impostor syndrome is experienced by millions across the world, including me, and something that women in particular face in tech specific industries. It can be challenging to fight, but it’s incredibly important as a woman in the industry to believe in yourself at all times.

When I was first trying to break into the industry, I was told that my experience with 2D and 3D graphics meant I was too much of a generalist, that I wasn’t good enough and required a specialism. It hurts when people tell you that you haven’t made the grade, but instead of dwelling on it and letting your inner saboteur take over, try to understand why they’ve said that and look at ways you can improve.

One of the best ways to fight against your inner saboteur is to focus on what makes you special, and boost yourself with positive affirmations. And don’t compare yourself to other people, because that’s a sure fire way to start the negative cycle all over again.

Always keep learning

The old adage that we’re always learning is true, and exceptionally so in the video games industry. Things move incredibly fast, so you need to make sure that you’re constantly developing your skills so that you don’t get left behind.

Nobody is a master of all trades, and you’re not expected to know everything when you’re just starting out, but prioritise learning as much as possible to give yourself a competitive edge. And just because you don’t have certain skills yet, doesn’t mean that you can’t learn them.

Don’t give up

The most important thing is to never give up. It took me several years to land a permanent role in the games industry, and there were multiple times where I felt like giving up. But I couldn’t imagine working in any other industry, so I kept pushing myself because I knew there was a job out there for me somewhere. Sometimes, you have to dig deep to find it and wait longer than you might want to. But it's not impossible, so don’t give up.

Aline KrebsAbout the author

Aline is a 2D/3D Game Artist for Voodoo Berlin, where she creates concept art and both in-game and production assets. With a passion for 3D environments and all things colourful, Aline has produced artwork for mobile games such as City of Love: Paris and Partouche Casino Games, alongside working as the solo artist for Steam and Switch game BAFL - Brakes Are For Losers. After being introduced to video games by her parents at a young age, Aline made the decision to enter the games industry as a teenager, teaching herself the skills she needed before securing a diploma in graphic design and attending Enjmin to study games and interactive digital media.

If you are a job seeker or someone looking to boost their career, then WeAreTechWomen has thousands of free career-related articles. From interview tips, CV advice to training and working from home, you can find all our career advice articles here

teenager on a computer, gaming, cyber security

How to get your big break as a games artist

By Jules Langran, Art Director, MAG Interactive

teenager on a computer, gaming, cyber securityAs many sectors of the economy are effectively on pause, the games industry is thriving.

The nature of the work means it’s possible to do the job remotely and thanks to technology like Google Hangouts and Zoom it’s easy to communicate. This also means candiates can take part in interviews from home and start their new job remotely too. A new recruit joined the company as the pandemic worsened and has already been made to feel part of the team, with virtual after work drinks and even yoga! So don’t let the lockdown be a barrier to netting your dream job as a games artist.

But how do you manage to nail down that first job? How competitive is it? And what do you study to get into this field? Here’s my advice to get your big break as a games artist.

Pick a discipline you enjoy

There are multiple disciplines within games design including 3D, 2D, animation, FX, GUI, or generalist, to name just a few. The best bet is to find a discipline that you enjoy doing and a suitable course.

It’s a great idea to support your study by attending industry events which will help you to keep up-to-date with current trends and give you the chance to hear some inspiring talks from experts within the games industry. Check out Develop, EGX Rezzed and Pocket Gamer Connects which are some of the best around.

Never give up

To get a head start on the other artists out there, gain an understanding of game engines like Unity and how you would import your art into a game. There are plenty of tutorials for beginners on the Unity website so you can be one step ahead of the competition.

Keep creating art and thinking about new ideas, then make sure you talk about them in your interviews. If you are inspired about working on your own projects then that enthusiasm will come across and shine a very positive light on your interview. And most importantly – don’t give up.

The games industry is competitive but don’t let that put you off! It just means when you land that artist role it will be all the sweeter. Persevere; you may not be successful in your first few applications but keep going. At the same time, ensure that you are creating new work all the time while you’re job hunting.

When putting together a portfolio, it’s likely the person hiring you will make a very quick decision to invite you for an interview based on the first few pieces so it’s better to show a dozen exceptional pieces, rather than 50 average ones.

Look at what is required from the role you are applying for. If the company is asking for a 2D artist who can create assets and also animate them, then show them you can do this.

Do your research

When researching job roles, study the games they have produced and think about if you would enjoy working on those types of games.

When applying for jobs, don’t just send out a blanket email. Look at the work each company produces and in the application email mention one or two of their games you like, and why.

Research the company ahead of the interview and think of some questions you can ask. How does the company run projects? How would it manage your personal development? Are you able to attend industry events? What is the culture like?

Stay humble

When you’re starting out in the industry my advice would be to be flexible on where you work, for example by looking at jobs in small to medium-sized companies. Be ready to switch between disciplines. One day you might be working on in-game assets, the next creating GUI designs, so it’s important to have some varied skill sets under your belt and be willing to use them.

The games industry is tight knit so you should check your ego at the door. Even if you’re the best artist out there, if you have a terrible attitude, people will remember that attitude more than your art - don’t burn your bridges!

Sense of pride

The games industry has a very positive culture which offers support, encourages personal growth and knowledge sharing. It’s also a very exciting industry to be a part of and everyone shares a love of creating games, which makes for a great environment.

As an artist there are so many areas of design that you can sink your teeth into so it’s multi disciplinary and there’s always something new to learn. It will give you the opportunity to work with some amazing people who will be able to teach you so much. At the end of a project you’ll have an enormous sense of pride in what you have helped to create. What could be better?

Jules LangranAbout the author

BAFTA award-winning games artist Jules Langran is an Art Director for mobile games company MAG Interactive at its Brighton studio.

Langran is currently working on the studio’s next smash hit game and contributing to MAG Interactive’s success as a leading mobile developer and publisher of casual mobile games, including Ruzzle and WordBrain. Combined, the company’s ten games have been downloaded more than 250 million times around the world.

A talented creative, Langran is proud to be part of the positive and trusting environment at MAG Interactive, where an open and collaborative working culture is key to its ability to continuously create top notch games. MAG Interactive has offices in Brighton and Stockholm. Visit